The only reason you might want to stick around in the game is to buy groceries so they don’t starve. One of the massive problems with this game is that it doesn’t have any represented challenges. You merely drop one person on top of another, they start to dance, and suddenly babies appear. The act of having a child has nothing to do with a social dynamic. Otherwise we would have never been able to afford the twins we had. Luckily the wife was a food critic at $60 salary. My virtual adoptee started off as a Pesto Sauce Maker at $15 salary. So there really isn’t a challenge to get money for the basics of life, you sort of just already start off with the basics of life.Įven your career is predetermined. Your one pre-built home has rooms that can be upgraded. There is no neighborhood to manage, just your one home. So the game just runs right past the social aspect of this sort of game that made them so darned popular. Yes people send emails to marry, never having met it just happens. Early in the game you get an email from a woman (or man) offering to marry you. To start you can pick up your virtual adoptees (yes you adopt your family). This low budget alternative is boring, stale and gets old fast. Well, I’ll say it’s like The Sims… except if you wanted to play a game like The Sims… you’re honestly just better off playing The Sims. You make so much money off of collections in this game that you might as well not even have a job. The collections are almost exactly alike. If you’ve never played either, you’re just that much better off.įrom Last Day of Work Studios comes another great average terrible simulator. Try Virtual Families and see how much worse it can get.
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